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Dojo is the Maplestory 2 Mesos ideal case of class

If I want talk more about cap harm, since most classes have this same cap harm, it produces a type of unbalance in courses mainly because of financing, which is being a great deal more pay2win. Dojo is the Maplestory 2 Mesos ideal case of class unbalance at cap level also. And I think cap damage is way too high. I thought a lower cap is needed and marginally nerf boss HP, not climbing with the lower cap because people can still solo end-game boss. They’re end-game after all, but we could create a difficulty mode between ordinary and chaos boss.

Pretty much my idea about pay2win facet and this present cap damage.Your thought men about it? Do you believe cap harm is fine now? What’s the pay2win aspect for you? Yay I made a briefer and more precise thread.

This is not a rant, this is my true opinion of Maple M Mesos an important aspect of this brilliant game, the value of these items in Maple Story gets completely destroyed with the forthcoming Marvel Machine.

Among the most attractive things in this game is, bossing, with buddies, guildies however a strong point of bossing is the income it gives, the oil of these runs, which an wonderful thing that I think most of maplers (financed or even not financed players) enjoys is gollux, doing gollux everyday amassing gollux items little by little every day, we want more things like gollux in the sport.

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